In Old School RuneScape Deadman Mode, momentum is everything. By the time you reach Step 6 of the Annihilation route, your early-game setup should already be stable. Now it’s time to leverage one of the strongest early-game hubs in Gielinor: Ardougne.
This stage revolves around efficient thieving and crafting loops that stack Annihilation Points, generate steady OSRS gold, and rapidly increase key skill levels. If executed correctly, Step 6 becomes a gold-building engine that keeps you competitive as the tournament intensifies.
Let’s break it down cleanly.
1. Travel to Ardougne via Rimmington Dock
Start by heading to Rimmington Dock and taking the boat to Ardougne. Efficient transportation saves time-and in Deadman Mode, time is survival.
Before departure, make sure you carry:
·Basic food
·Energy-restoring supplies
·Minimal unnecessary gear
Travel light. Avoid broadcasting value.
Ardougne will serve as your operational hub for this step.
2. Steal from the Baker and Silk Stalls
Once inside Ardougne, head straight to the market area.
Baker’s Stall
Steal from the Baker’s Stall.
Reward: 15 Annihilation Points
This provides quick Thieving XP and food items that can be sold or used. Early Deadman progression rewards fast, low-risk actions like this.
Silk Stall
Next, steal silk from the Silk Stall.
Reward: 15 Annihilation Points
Silk can be sold later for 60 GP per piece after the cooldown period. While the profit may seem small, it builds early OSRS gold reserves to support supplies, teleports, and recovery after deaths.
These stall thefts are fast, repeatable, and efficient. Don’t linger, grab points and move.
3. Pickpocket Ardougne Guards
With basic Thieving XP secured, shift to pickpocketing Ardougne Guards.
Each successful pickpocket:
·Grants solid Thieving XP
·Provides coins
·Rewards approximately 30 points
This is one of the most consistent early-game GP and experience loops available. It’s low-intensity, but extremely efficient.
Stacking steady gold income here reduces reliance on risky PvP looting or unstable markets.
4. Teleport with Wizard Cromperty
After building some Thieving progress, speak with Wizard Cromperty.
He offers a teleportation service to and from the mine.
Reward: 15 Annihilation Points
This quick teleport task fits perfectly into the route. It reinforces mobility options and adds more guaranteed progress without PvP exposure.
In Deadman Mode, mobility equals control.
5. Pickpocket a Master Farmer
Head north of Ardougne to find a Master Farmer.
Each successful pickpocket:
Reward: ~25 Annihilation Points
Beyond points, Master Farmers provide valuable seeds. These can be:
·Used for Farming progression
·Traded for profit
·Held as long-term supplies
This adds depth to your resource pool. You’re not just grinding XP-you’re building optionality.
6. Secure Loot at Ardougne North Bank
Once your inventory fills up, head to Ardougne North Bank.
Banking is critical in Deadman Mode. If you get eliminated, unsecured items vanish. Clean banking habits protect your progress.
Deposit:
·Silk
·Seeds
·Coins
·Any excess items
Only keep what you need for the crafting phase.
7. Withdraw Crafting Materials
Now transition into Crafting.
Withdraw:
·Buckets of Sand
·Soda Ash
If you secured these earlier via the Port Sarim Charter route, this step becomes seamless.
Some players choose to supplement their material supply with extra OSRS gold to accelerate Crafting or replace losses. Others prefer to buy OSRS items such as glass supplies when market prices are favorable, especially during peak tournament hours.
The key isn’t how you obtain materials-it’s how efficiently you use them.
8. Create Molten Glass
Head to the nearest furnace and create molten glass.
This process:
·Generates steady Crafting XP
·Converts low-cost materials into profitable items
·Prepares you for the major XP spike ahead
Molten glass is the foundation of early Crafting profit.
9. Blow Glass to Level 35 Crafting
Using your glassblowing pipe, create the highest-level glass items available until approximately level 35 Crafting.
Reward: 170 Annihilation Points
This is one of the strongest point spikes in the early Deadman route.
Benefits include:
·Massive Crafting XP
·Valuable items that can be sold for OSRS gold
·Improved access to future gear requirements
This stage transforms your thieving profits into skill progression.
That’s the loop:
Steal → Bank → Craft → Profit → Repeat.
Total Gains from Step 6
If executed efficiently, Step 6 provides:
·Over 250 Annihilation Points
·Strong Thieving progression
·Level 35 Crafting
·Valuable seed supplies
·Steady OSRS gold generation
Most importantly, it builds economic stability.
Why Ardougne Is a Power Hub in Deadman Mode
Ardougne offers:
·Dense skilling targets
·Nearby banking
·Minimal Wilderness exposure
·High point efficiency
This combination makes it one of the most strategic early-game cities in the tournament.
As Deadman progresses, some players fall behind because they chase PvP before stabilizing income. Smart players build a foundation first.
That foundation often starts here.
Final Thoughts: Build Wealth Before You Risk It
Step 6 of the OSRS Deadman Mode Annihilation route is about control. You’re building gold, stacking skill levels, and securing bank value without unnecessary PvP risk.
Whether you generate wealth purely through thieving and crafting or supplement your setup with extra OSRS gold to maintain momentum, the goal remains the same: stay ahead of the curve.
Execute this loop efficiently. Bank consistently. Craft intelligently.
When the tournament shifts into higher-risk brackets, you’ll have the resources, levels, and flexibility to compete-while others are scrambling to recover.
